Do any Bay Area Tuners support AccessTUNER Race?

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Old 09-01-2008, 06:09 PM
  #61  
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Originally Posted by slow04wrx
I've got a question that I haven't seen anyone bring up.


If you go to Ed for (like you said) and he spends 3 hrs tuning your car **** pierre, why the hell would you want to edit his map?
+1

Ed's work is awesome.
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Old 09-02-2008, 07:32 AM
  #62  
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I'm leaning towards giving the ATR file of my maps.
The boiler plate that is signed by the customer states in no uncertain terms that the chase of power & performance can have dire consequences; engines can fail, trannies can fail, turbos can fail, etc.

For those customers that want atr files, a few more lines of disclaimer will simply be tacked on to the already ridiculously long disclaimer.
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Old 09-02-2008, 09:48 AM
  #63  
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Originally Posted by slow04wrx
I've got a question that I haven't seen anyone bring up.


If you go to Ed for (like you said) and he spends 3 hrs tuning your car **** pierre, why the hell would you want to edit his map?
How did I miss this question which is also a very valid point. Why **** up something that is already great? Just start from the Cobb basemaps if you want to learn to tune. Looking at the final values on Ed's tune is not going to teach you how to tune because you don't know WHY the values are what they are. There is no reason to need to tweak with a tuner's map.

I still think the inability to log is weaksauce though
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Old 09-02-2008, 10:08 AM
  #64  
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Ok guys... I took a lot of your comments into consideration and have come up with some ideas that could help this situation. I started a new thread explaining my plans and asking for feedback here:

https://www.i-club.com/forums/bay-area-15/accesstuner-race-ideas-feedback-190617/

Please check it out and let me know what you all think.

Thanks
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